Reference ->Animate Mode ->Conductor Box
A conductor box is an empty region with two user dots and a single solid bone.

A conductor box behaves exactly like any other region except:
  • It does not produce any image
  • User dots and bones cannot be added/removed
  • bone orientation and type cannot be changed

Objects may be bound to a conductor box. A conductor box can be bound to another object or another conductor box

Example 1

To place a conductor box at the current mouse position use context menu
Add Conductor Box

Placing a conductor box
We may now bind the rabbit to the conductor box and draw a trajectory for the conductor box.

This will make the rabbit jump across the screen.

rabbit bound to conductor box trajectory
Example 2

Using tied binding from object 'B' to the conductor box and using the special function spin on the conductor box, we rotate object 'B' around the conductor box.

Object 'B' tied to conductor box


Spin conductor box to have 'B' rotate around it.
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