A conductor box is an empty
region with two user dots and a single solid bone.
A conductor box behaves exactly like any other region except:
It does not produce
any image
User dots and bones
cannot be added/removed
bone orientation and
type cannot be changed
Objects may be
bound to a conductor box. A
conductor box can be bound to another object or another conductor box
Example 1
To place a conductor box at the current mouse position use context menu
Add Conductor Box
Placing a conductor box
We may now
bind the rabbit to the
conductor box and draw a trajectory
for the conductor box.
This will make the rabbit jump across the screen.
rabbit bound to
conductor box trajectory
Example 2
Using tied binding from object
'B' to the conductor box and using the special function
spin on the conductor box, we
rotate object 'B' around the conductor box.